Dramatic Consequences, November 18-21, 2010, Naish Holiday Village, Christchurch, Dorset
Siege Mentality |
Author(s): | J. Tuomas Harviainen, Roger Gammans | ||||
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Game EMail: | rgammans AT computer-surgery DOT co DOT uk | ||||
GM(s): |
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Lead GM: | Roger Gammans | ||||
Information for Players: | There is just the usual stuff, badly ended love affairs, occult magics etc.rnNo. All combat is rock-paper-scissors. | ||||
Male Players: | Min: 0 / Max: 0 | ||||
Female Players: | Min: 0 / Max: 0 | ||||
Neutral Players: | Min: 7 / Max: 10 | ||||
Total Players: | Min: 7 / Max: 10 |
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The only aim of this game is to see if you can survive and reach safety, perhaps with the help of , or perhaps despite the help of your fellow survivors.
Last night when you went to bed everything was normal. Or so you thought.
But today has been a total nightmare, how you didn't notice the Zombies when you got your morning paper you have no idea, but the rest of the day as been a mad npanic to keep of the way of their ever going numbers.
You been fighting a pitched battle with them for about an hour with a few others, but you are steadily being pushed back.
Will You survive?
This game has simple characters, with short backgrounds and strong views. Some players may also get the option to negotiate a common background with one of the other players in the game. Some time to do this will be set aside during the pre-game briefing.
Gammans, Roger
Jolly, Su
Formerly Gunbunny Girlfriend Frock Fairy and Ornament, now a veteran of several Peaky's, I've written or run a game or two.