"We all have the extraordinary coded within us, waiting to be released." (Jean Houston)

Extraordinary Consequences, November 17-20, 2011, Naish Holiday Village, Christchurch, Dorset
Extraordinary Consequences starts in -4755 days, -11 hours and -33 minutes!

The Unicorn in Winter

All children of Amber are ambitious, you are one of them, your choice is now to decide which camp you will join or lead. Is it time for a coup, an abdication or just dealing with the traitors who countenance such thoughts?

The game is set at a dinner table where conversation is open and dark secrets can be outed. Everyone has a secret, can you stop yours being outed and hold your coalition together long enough for the end game? Those moments between courses are your chance to plot, convince, lie and cheat your way to the top.

Winning is through gathering enough political or military favours and power to force your will upon the resolution. In the end it'll all be about family and their interactions.

For more information please email Dave Collis at dave.collis@gmail.com

Author(s):Dave Collis and Ben Harvey
Game EMail:dave DOT collis AT gmail DOT com
GM(s):
Dave "Dave C" Collis    dave DOT collis AT gmail DOT com
Ben "Kingmob" Harvey    kingmob AT postmaster DOT co DOT uk
Lead GM:Dave Collis
Game System:Homebrew
Information for Players:Total read should be around 4000 words (max). Background docs help flesh the world. Costuming easy - colours are fine, good frocking is beautiful but not necessary, we love players not frocks. Actually we rather like the frock too but don't tell anyone. For more information mail Dave Collis at dave.collis@gmail.com
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 15 / Max: 15
Total Players: Min: 15 / Max: 15
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Collis, Dave

Harvey, Ben

Having helped run the odd Amber throne-war over the years, this is Ben's second year of running one at Consequences.