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The Omega Delivery |
Lucky Federal Investigation Office agents get some great postings. Maybe they’ll travel the galaxy hunting down Freedom Alliance terrorists; seduce co-eds with heroic tales whilst on the milk round; bravely protect Federation citizens from gangster scum; or get close protection duty for a retired President living in luxury on a Greek island.
Unlucky - or out of favour - FIO agents get assignments like Omega Station. It’s in the middle of nowhere. There’s nothing to do; and - with the base’s long-term inhabitants theoretically off limits - nobody to talk to save a few similarly out of favour colleagues.
Really unlucky FIO agents end up somewhere like Omega in a situation like this one. Why worry the base is going to go nuclear in five hours, when you’ll be dead from CO2 poisoning in less than two? And why is the beaten-up freighter just arriving with your regular delivery - and perhaps rescue - not the ship you were expecting?
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The Omega Delivery is a fairly downbeat science-fiction game loosely based on an increasingly-distant Joss Whedon TV show. It is set in the Linfarn Universe and a semi-sequel to The Koenig Dead, although no knowledge of previous games is required or expected.
The game isn’t nearly as grim as The Koenig Dead but is still not really for kids. A large section will be talking rather than action. And the game structure is an experimental one that won’t suit everybody; and probably won’t work..., |
Author(s): | Tony Mitton & A J Smith | ||||
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Game EMail: | tony AT tonymitton DOT com | ||||
GM(s): |
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Lead GM: | Tony Mitton | ||||
Information for Players: | Not much really. Kidnap, murder, extortion, implied torture. Just the usual. Character packs and background are getting a bit bigger with each game. Say 10 to 15 pages. | ||||
Home Page: | http://sites.google.com/site/linfarnrun/ | ||||
Male Players: | Min: 5 / Max: 5 | ||||
Female Players: | Min: 4 / Max: 4 | ||||
Neutral Players: | Min: 5 / Max: 5 | ||||
Total Players: | Min: 14 / Max: 14 |
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Mitton, Tony
Smith, AJ
AJ long ago decided that his best way to get into Brian's games was to help run them. More recently, he
extended this policy to Tony's games. So far, this strategy is working well ...