"The imaginary world has always been the most fun place for me to be." (Clare Forlani)

Imaginary Consequences, November 19–22, 2015, Naish Holiday Village, Christchurch, Dorset

Come Hel or Hiawatha

There have been many rumours of Viking tribes who made their way over the seas to a land of milk and honey they called Vinland. This is the saga of one such, the Clan of Ragnar, who have braved the Northern seas to try and make a new life in the mysterious lands to the west. And it is the tale of the Chikasaw, the tribe who sees the interlopers coming from the sea. They are rich in sky metal, but are they really favoured of the spirits? Only time will tell in this game set at the final Pow-Wow, in which Viking faces Indian, each determined to protect the things they hold dear.

Author(s):Nickey Barnard, Tym Norris, Mike Snowden and Janet Young
Game EMail:nickeyb AT gmail DOT com
GM(s):
Nickey Barnard    nickeyb AT gmail DOT com
Lead GM:Nickey Barnard
Organization:Peaky games
Information for Players:Character sheets will be about three A4 pages of reading. They will be emailed in advance, and will also be printed out on the day. There will be a certain amount of looking down upon each other by both ethnic groups, plus belief in Viking gods and Indian spirits. There is an arranged marriage for one character. There are no health and safety issues that I can think of.
Male Players:Min: 7 / Max: 7
Female Players:Min: 3 / Max: 3
Neutral Players:Min: 3 / Max: 3
Total Players: Min: 13 / Max: 13


Barnard, Nickey

Played my first freeform 16 years ago and have been writing them ever since the Peaky writing weekend first began, which was... a while ago now. I like a nice solid traditional freeform but my fellow writers keep making me experiment against my will - they're tricksy like that :) I am neither fish nor fowl nor good red herring, but I do know that Vikings go with everything!