"You have to put yourself in a position to be lucky." (Roelof Botha)

Lucky Consequences, November 22–26, 2018, Naish Holiday Village, Christchurch, Dorset

Delta Sector Helter Skelter (episode 2)

The scoutship Deneb has fallen through a wormhole and emerged in the remote Delta Sector, tens of thousands of light years from home. The ship’s commander, Captain Selkirk, got left behind in normal space.

In last year’s exciting first episode, the First Officer took control of the ship as acting captain, and the crew, despite the best efforts of some of their number, attempted to return to normal space. For a time it looked like they would be successful…

Characters are the officers and crew of the Deneb; doomsaying, blamestorming, and struggling with a wide range of sticky interpersonal issues, as they attempt to deal with the next crisis.

This is a co-created larp, using the Picking up the Pieces framework, in which players create their own characters, plotlines and interrelationships during the pre-game workshop, using a toolkit provided. Anyone who played at Consequences K (i.e. in "episode 1") is welcome to play again and carry on in their previous role, or create a new character with everyone else.

The play experience expected is one of melodrama, heightened emotions, implausible outcomes, improvisation and invention, and perhaps a satirical or other darkly comic edge if the players choose to take it that way.

Play will proceed in real-time as the Deneb continues to attempt to find a way back to known space. At the end of the larp, players will have the opportunity to influence the result of this search, by their decisions and by their actions during the preceding play session.

The larp will be followed by a short debrief, in which players will have the opportunity to share out-of- character thoughts and feelings about the experience, if they should wish to.

Author(s):Mo Holkar, Gary Jones, Traci Whitehead
Game EMail:gjinlondon AT gmail DOT com
GM(s):
Gary "Buster Jangles" Jones   
Traci Whitehead   
Lead GM:Gary Jones
Game System:Picking up the pieces
Information for Players:There is no material to be read ahead of the game. Costume is not required, although do go for it if you'd like to. There are no requirements of physical movement, physical contact, or neurotypicality. I will prepare materials in large print or audio for any player who has particular visual needs. Content is generated by the players, but my guidelines will require that it be non-discriminatory, and will suggest that it embrace a range of gender and sexuality possibilities. It is likely to include some material that's adult in nature, and so this larp is not suitable for players under the age of 18.
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 8 / Max: 14
Total Players: Min: 8 / Max: 14
 You must be logged in to signup for this game 


Jones, Gary

Nasty, brutish, and short.

And hairy. Don't forget hairy.

You win some, lose some, it's all the same to me,
The pleasure is to play, makes no difference what you say

Whitehead, Traci