The physical Notorious Consequences is Cancelled due to the current Covid-19 situation. Instead, we plan to run an online convention throughout November. More detail will be forthcoming as we work out the details.
Critical Path |
DATELINE: Cape Canaveral, 2043 - Faster-than-light Travel Possible! “We dedicate this voyage to children around the world,” billionaire philanthropist Killian Shepard said, as he and his small crew of researchers boarded their experimental craft. “It is their future we hope to secure.” Critical Path is a game of intense interpersonal drama and shifting perspectives set aboard the Victoria II, a prototype starship on its maiden voyage. Join the crew as they race to the edge of possibility, pushing the boundaries of knowledge - of themselves and the universe around them. |
Author(s): | Amanda Brown, Jill Krynicki Dutcher, James Silverstein, Brandon Brylawski, Doug Freedman | |||
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Game EMail: | rsalmon AT ishtari DOT co DOT uk | |||
GM(s): |
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Lead GM: | Richard Salmon | |||
Organization: | Peaky Midwest | |||
Game System: | None | |||
Information for Players: | Note! This is a low-mechanics, high-drama game involving mature, angst-ridden
themes. In fact, it's kind of all about them. It is the result of five twisted
minds getting together and asking, "How many times can we twist the angst-knife
in two hours?" Players looking for a game where their character can solve the
problem and “win” should look elsewhere. Just strap in and enjoy the ride (but
don’t say we didn’t warn you).
Critical Path deals with grief, guilt, jealousy, betrayal, sexuality, fear, ambivalence, death, regret, and existential questions. We are happy to answer questions regarding specific issues. This is not a game to be taken lightly and it is not for children under 18. Environment notes: This game involves reading a number of short passages in possibly dim light. It also includes (assuming the LARP gods smile upon us) various lighting and audio effects. If you have issues with any of these things, please reach out to us to see what accommodations can be made. |
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Home Page: | http://www.peakymidwest.com/ | |||
Male Players: | Min: 5 / Max: 5 | |||
Female Players: | Min: 4 / Max: 4 | |||
Neutral Players: | Min: 0 / Max: 0 | |||
Total Players: | Min: 9 / Max: 9 |
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Lee, Sue
I get to go shopping! Just running 4 games this year, delighted to also be playing
Ooops call it five games
Richards, Nathan
I have dedicated my life to promoting world peace and I flatter myself that my skills enable me to successfully fulfil the role in Larps of defusing confrontation and of promoting public safety and security between others. I focus on developing mutual trust and understanding in order to secure peace and harmony for a land flowing with milk and honey.
Glowing testimonials can be obtained from many of my fellow players, should anyone doubt it, just as long as they give me enough time to ply the relevant players with alcohol and/or leverage the blackmail material I have carefully collected over my many years in the gaming hobby.
For the record, there is absolutely no truth to the rumour that, after last year's convention, I was nicknamed Scaramanga for allowing the Doctor to drug the crew of our spaceship with sedatives extracted from the milk expressed by my third nipple.
Salmon, Richard
Richard has been playing freeforms for rather too many years now.
In 2004 he was part of the writing & GM team for Siege of Troy and 2018
saw the debut of Shogun.
He has been hindering Consequences since its inception by providing the
platform upon which Mo and Chris work the magic of the web site.
This year he's taking over the reins from Suey on Critical Path (a game
that every true freeformer should experience) - that should keep him busy for
the next few years!.