"The library has always been an otherworldly and wondrous space." (A.K. Kuykendall)

Due to the current Covid-19 situation, Otherworldly Consequences will run as an online convention throughout November. More information will be forthcoming as we work out the details.

After Dark

After Dark takes place in a slightly-alternative present day. Humanity has been devastated by the Grey Plague, a roiling miasma that seems to almost knowingly seek people out and extinguish them. Those who still survive are holed up individually, knowing that they probably don’t have long to live.

The Grey Plague leaves its victims lifeless but apparently unmarked. Its advance has been so swift and so terrible that it’s not been possible to establish whether it’s a poison, a bacterium, or what. There has been wild speculation about its source/cause, but no sound knowledge exists.

It’s thought [by the characters – the participants know that this is not accurate] to be attracted by light and by noise. Individuals are physically separated and enclosed, still connected together by what remains of the internet. But they know that they are almost certainly doomed – eventually the Grey Plague will find them, and snuff them out, one by one.

In the meantime, they chat online – remembering better times, saying the things that they wish that they’d said before.

Author(s):Mo Holkar
Game EMail:mo AT holkar DOT net
GM(s):
Mo Holkar   
Lead GM:Mo Holkar
Information for Players:Play is via text chat, but participants need to have their video and microphone turned on. (And briefing will be via audio.) You will need to be able to sit in darkness, or near-darkness, while playing. You will need to be in a location that isn't badly affected by intrusive external noise. Characters are created during the session, in a pre-larp workshop. I will send the details of that out in advance, in case people want to start having ideas early.
Male Players:Min: 0 / Max: 0
Female Players:Min: 0 / Max: 0
Neutral Players:Min: 4 / Max: 8
Total Players: Min: 4 / Max: 8
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Holkar, Mo

Mo spent twenty years writing freeforms as part of the Epic Experience collective.

Lately he's been writing stuff with other people, including some experimental-style bits and bobs at this Consequences, influenced by Nordic larp and by tabletop storygames. Watch out!

Mo is, thankfully, no longer responsible for maintaining and upgrading the Consequences website and database system.