The Wreckers |
Author(s): | Chris Shannon and Beth Libby | ||||||
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Game EMail: | ibarhis AT gmail DOT com | ||||||
GM(s): |
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Organization: | tbc | ||||||
Home Page: | tbc | ||||||
Male Players: | Min: 8 / Max: 10 | ||||||
Female Players: | Min: 8 / Max: 10 | ||||||
Neutral Players: | Min: 0 / Max: 6 | ||||||
Total Players: | Min: 16 / Max: 26 |
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Whatever the truth, Clairemouth has gained infamy, and infamy attracts a troubling crowd; Naval officers, vengeful relatives, suspicious sailors, monster hunters and amateur sleuths. When they heard the Nor'easter would hit, one phrase was whispered, "Gonna be another one for The Wreckers". Will you discover what this means, or become wrecked in the mystery?
Hole up in the Whaler's Inn as the truth unfolds in this history-based mystery set in 1876 on the north shore of Massachusetts.
Mitton, Tony
... is hoping to successfully miss the deadline for Bios (again).
Rider Hill, Alison
At Bizarre Consequences, I'm allocating accommodation and co-GMing The Wreckers, a very good game (well I can say that! I didn't write it - two very fine people, Chris and Beth did the hard work and I had a tremendous time playing it in the US).
Smith, Andrew
AJ is a GM-for-Hire, a Bid Committee Muggins and an occasional Plot Doctor. (He is still referring to himself in the 3rd person. Who knows why?).